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대학정보
University of East Anglia

PhD Studentship: Building 3D Games and Procedural Worlds with Agentic AI

등록일 : 2026-11-06
마감일
2027.02.25(목) 08:59D-111
기관유형
대학
학력
학사
직군
학생
국가
영국
전공
컴퓨터/통신
근무지
Norwich
근무유형
풀타임
근무형태
PhD studentship for 3 years
근무시간
Full Time
급여액
£20,409 annual stipend
Organization Logo
기관명University of East Anglia
홈페이지https://www.uea.ac.uk
유형대학

Qualification Type

PhD

Location

Norwich

Funding for

UK Students

Funding amount

£20,409

Hours

Full Time

Placed On

5th November 2026

Closes

24th February 2027

Reference

WANGC_U27SCI

Primary Supervisor: Dr Cheng Wang

We are seeking an outstanding PhD candidate to join our research group, working at the intersection of computer graphics and generative AI. This project aims to advance how AI systems design, build, and refine interactive 3D games and virtual worlds, transforming high-level creative ideas into coherent, playable experiences.

Research Focus

The PhD will investigate agentic AI systems that can plan complex creative tasks, use game development tools, and iteratively evaluate and improve their outputs. Moving beyond the generation of individual assets, the project will explore how AI can integrate 3D content, spatial layouts, game logic, and interactive behaviours into complete virtual environments. Specific objectives may include:

  • Developing AI agents that translate natural-language descriptions, visual references, and design constraints into structured 3D worlds and playable game prototypes.
  • Combining procedural content generation with multimodal generative models to create diverse, editable environments with consistent geometry, semantics, and visual style.
  • Investigating tool use and multi-agent collaboration for coordinating asset creation, scene assembly, scripting, and simulation within game engines.
  • Developing automated playtesting and feedback mechanisms to assess and improve navigability, gameplay functionality, and alignment with creative intent.
  • Exploring human-AI collaboration methods that give designers meaningful control over world generation and iterative refinement.

The project combines fundamental research in planning, spatial reasoning, and generative modelling with practical innovation in game development and interactive world creation. A central challenge is ensuring that generated worlds are not only visually compelling, but also functional, coherent, and responsive to player interaction. The research will target leading venues in computer graphics, computer vision, and AI, including SIGGRAPH, CVPR, and NeurIPS.

Environment and Supervision

You will join a vibrant research lab, collaborating with researchers in computer vision, computer graphics, and AI. The supervisor will support the student in pursuing industrial internships and collaborations relevant to AI, graphics, and game development.

Entry Requirements

The minimum entry requirement is 2:1 in Computer Science, Computer Engineering, Applied Maths or Physics.

Start date: 1st October 2027

Funding Details

This PhD project is in a competition for a Faculty of Science funded studentship. Funding is available to UK applicants and comprises ‘home’ tuition fees and an annual stipend for 3 years. The current UEA / institutional PhD stipend rate is £20,409 and will be subject to any agreed inflationary uplift for 2027/28.

접수정보

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채용마감까지 남은 시간
등록일
|
2026-11-06
마감일
|
2027-02-25
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